A couple of bugs who are also a couple.
I understand the compulsion to say “not all men”. When you see women who are important to you mad at men it can feel like you’re lumped in because people are really insecure by nature. I think everyone’s felt “periphery hatred” in some form or another.
For example, currently a lot of people here on Tumblr are choosing to feel periphery hatred from Phil Fish just because they’re “gamers” and he said things to detract from gamers, when in fact a ton of the people from Tumblr aren’t who Phil is complaining about when he complains about gamers.
But boys who want to speak up and say “not all men” need to learn that they are sucking up periphery hatred of their own volition. Instead of speaking with their actions, they are choosing to detract from real issues by derailing the conversation to something that absolves them of periphery hatred they are choosing to absorb.
The fact of the matter is if you are a positive male in a woman’s life, then you are not who she is thinking of when she is angry at men.
When she is angry at men, she is angry at the men who make her feel unsafe on the street, the men who sigh and mutter “shit" when they learn she has a boyfriend- as if the only interesting thing about her was the prospective sexual gain. She is angry at the men who try and convince her she doesn’t know her own sexuality when they learn she has a girlfriend. She is angry at the little boys who insist she must be fat, ugly or slutty for playing games, or that she must be a fake fan for treading into territory predominantly male. She is angry at the men who feel like what goes on in her body is any of their business and vote to control it.
She is angry at the men who have done horrible, unspeakable things to her in the past and you don’t even know it.
So please, if you are a positive male in a woman’s life, don’t try to speak up and shame her when she is angry at men. Instead, you should feel comforted, because you are managing to be a worthwhile specimen of a gender she otherwise feels vulnerable to and walked all over by. When you spend time with her and you both enjoy it, you should feel lucky that you are her proof there’s hope for men, however dim or distant may it be. Don’t fuck it up.
lmao I’m not scott cawthon
But this is a great opportunity for me to get on a soapbox about this subject. I think it honestly shouldn’t matter to anyone unless Scott Cawthon steps forward and asks people to please stop, but I’m just going to hazard a guess and say he doesn’t give a shit. I know that logic may seem a bit “guilty until proven innocent” but the internet is at a state where fan sexualization of professionally released consumer media is the norm.
Plus they’re cartoons and not real people.
It’s pretty lame of anyone to try knocking fellow fans who sexualize something when the creators don’t particularly care about the sexualization. Usually, those people are more excited fans than the rest anyway, and prove it by buying a lot of stuff from their favorite creators and spending time creating fanart.
I hope there’s a special circle in hell reserved for people looking to score internet outrage points by inventing negative stories about indie creators without fact checking to see if they’re accurate or something the creator actually said or not and spread them with commentary like “if you want to play their game/read their comic/listen to their music make sure you torrent it, don’t give them your money!”
Because that kind of shit will get passed around and believed for years after it’s started and disproven, and the person who started it is guaranteed to get away basically consequence free.
This isn’t about hate, it’s about being responsible.
The fact of the matter is the post circulated thousands of times and many people have already taken it as fact- there are reblogs on my post by people who still thought Scott Cawthon was anti-choice until they saw my writeup. Going ahead and posting misinformation like that is basically an attack.
Scott Cawthon stands to become hated by people if the spread of the post is not thoroughly and widely debunked. He is at risk to become a terrible villain to many for invalid reasons.
The OP has nothing at risk right now. Make no mistake, I’m sure they got some pretty gross asks, but in any case, there is no consequence to the hate they would receive over this- they are practically anonymous and no one knows who they are or what they do. There is a consequence to the hate they have caused Scott Cawthon.
Scott Cawthon is an independent game developer. Independent, not some huge unfeeling company like EA. He is a fragile little person like you, or me, or OP. In my eyes it is our duty to debunk misinformation. Correcting damage done to his character, to me, is more important than someone possibly getting hate, which I’d even say seems unlikely at this point- I checked and OP closed their ask box. tumblr will forget about them completely in a few days anyway, so I highly doubt my post will result in more hate to them when they choose to open asks again in a week or whatever.
But just to clarify, no, I do not endorse anyone sending them more hate.
I don’t normally comment on this kind of thing here on my development blog, but it’s a close issue to me because soon I will be making my first professional game public and trying to make it with game development as a livelihood.
I wanted to reblog this but I don’t want the base post to keep getting more notes so I screencapped it instead. The link in above passage is located here. Please do not let Scott Cawthon become villainized by tumblr because of one person’s misinformation. Please read the linked message.
If you see anyone you know going along and actually believing this BS please take the time of day to correct them. Today someone’s promising career of professional artwork was unjustly attacked, both financially and even worse ethically. Please do not give permanence to this wide-scale hate campaign of a great developer for literally no reason, and please remember this site is a public forum where anything can blow up, and you should be careful when you say things that you did not personally research the veracity of.
Sorry this is part of your experience with tumblr so far Scott Cawthon. I swear there are rad people here.
Ah thank you so much!! These are wonderful Tabbies, I love the relaxed colors so much, and it’s really cute to see a closed Tabitha at the top there! And she looks so sad crying / \ This is such a lovely surprise, thank you! I need to draw something for you! ; ;
i am playing donkey kong country 3 and why is this game so shitty compared to one and two? is it because you have to play as two non-agile characters? is it because the music isn’t by david wise? is it because the bosses are all extremely unsettling? is it because the creepy ass banana birds???
this is a really interesting subject to me because I really agree that it is lacking in comparison to the first two donkey kong games.
to me it feels like it was made by entirely different people from the first two with lots of weird design choices like “here’s a boss that randomly has onscreen dialogue” for KAOS, “here’s a boss that randomly goes into an over-the-shoulder shooting mode” for the weird snowman, et cetera. It also definitely feels like the character design is a lot weaker, the first two games had a fair share of cute and appealing designs but everything in 3 seems to be lumpy and hideous.
the levels also have a lot less variety. dkc1 felt very zen and pretty and it was just hella dripping with atmosphere. dkc2 had a lot of level types falling into the pirate theme (ship, mast, hold) mixed in with high concept but super entertaining ones (theme park, ghost forest, hive, BRAMBLESSS) and I think it was by far the best. dkc3 went back to more down-to-earth concepts but none of them felt very adventurous. the snow levels of dkc3 feel pathetic in scope when compared to dkc1’s gorgeous, desolate mountains.
the games also had a very nicely tuned ebb and flow in 1 and 2. you went through a satisfying variety of settings and culminated in a foreboding cave and medieval castle respectively. you really feel the looming end as you’re in the last world of those games, but meanwhile in 3 the ending totally sneaks up on you. you don’t feel like you’re behind enemy lines or like you infiltrated a stronghold in 3, it’s just a mishmash of forest levels and then sudden k. roolenstein (WHY btw, he went from awesome king to awesome gun toting air pirate to an awkward flying square headed inventor what the hell!!)
I think eveline fischer is a great musician and I do like lots of her songs for 3, particularly the brooding forest theme and the industrial factory music! I feel like she might have been able to make a stronger album if the level concepts were better. they’re really drab… you have the boring docks, boring sawmills, boring pipes. and the game is just overloaded with “water” as a theme and I don’t think it ever does anything truly fun with it. maybe if she got to score as broad of a range of vibrant, fun locales as dave wise did for dkc2, it would have been better.
but yeah its probably the banana birds